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Other WWE games have career modes as well, but the one in Here Comes the Pain once again had a perfect balance of complex and accessibility. This encouraged you to replay the career mode, making new choices with various wrestlers throughout. Depending on your performance and how you’d interact with superstars behind the scenes, things would play out differently.
#WWE WWE GAMES FULL#
It was immersive and engrossing, because it followed a full calendar year, allowing you to participate in various title matches, while forming alliances with certain members of the roster. One of the best things about WWE SmackDown! Here Comes the Pain was its engaging career mode, which allowed you to participate in a slew of different storylines depending on the superstar you’d choose play as, along with your decisions.
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#WWE WWE GAMES PRO#
Storylines are at the heart of pro wrestling, and few games exemplify this in the way Here Comes the Pain did. We hope the AEW game strikes a similar balance. When compared to some of the 2K games, Here Comes the Pain was just right, allowing for plenty of ways to take down your opponent without overcomplicating things. And that’s not counting the basic strikes, turnbuckle grapples, high flying moves, and finishing maneuvers. Having 16 moves might not sound like a lot, but it could easily take the entire length of a match to implement all of them, especially if your opponent was good at countering. Specifically, its new grappling system was a joy, as it gave each wrestler 16 different base moves to choose from, each maneuver within their own category. However, Here Comes the Pain was so appealing because it found a healthy balance of sim and arcade gameplay that was complex enough to be satisfying while still feeling accessible. There’s certainly room for complexities, but it’s easy to see why a newcomer - or someone who doesn't’ play video games often - would be intimidated. Sports sims can sometimes be off-putting due to how complicated they can be. Up-to-date rosterįinding a healthy balance of arcade and sim was key in Here Comes the Pain. Here are four features the AEW game needs to borrow from WWE SmackDown! Here Comes the Pain. Raw, and even WWE '13.īut one entry in particular has stood the test of time: WWE SmackDown! Here Comes the Pain is arguably one of the best games in the entire series, and we’d love to see Yuke’s implement some of that game’s most memorable features into the new AEW offering. After all, Yuke’s is known for fantastic WWE games such as WWE Smackdown! Shut Your Mouth, Smackdown! vs.
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Given the rich history and experience of Yuke’s, there’s no doubt the AEW game will be worth paying attention to. That’s because Yuke’s, the Japanese team that worked on the WWE games for 18 years prior, is now developing an All Elite Wrestling (AEW) game.ĪEW is currently competing with WWE in terms of live-action wrestling broadcasts, arguably with a better roster, more personable commentary, and a less sterile and corporate approach to storylines. Sure, WWE 2K22 is on the way, but the upcoming wrestling game is about to have some stiff competition.
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